Enemy Update(0.0.3.41)
Tiniest Dungeon » Devlog
new enemies update:
- 3 new enemies!
>Fire skull mage: Magic user that rose directly from the grave, be careful as it'll use the wall torches against you.
>Shade goop: Walking on the walls and ceilings, the cutest thing... until is flings itself at you at high speeds.
>Drill crab: Marching and patrolling, it'll charge at you if it sees you, entering on the walls, it can reappear anywhere.
- tornadoes from the hand fan can now set off torches.
- enemies are now spawned based on tiers based on difficulty and elemental variations, increasing the deeper you explore into the dungeon.
- all projectiles now swing the chains.
Files
TD(0.0.3.41).zip 835 kB
May 05, 2020
Tiniest Dungeon
early prototype, endless procedurally generated dungeon platformer
Status | Prototype |
Author | [Holy Platinum] |
Genre | Platformer |
Tags | 2D, Arcade, Endless, Fantasy, Pixel Art, Procedural Generation |
More posts
- Ice Update!(0.2.14.106)Feb 24, 2021
- Update(0.2.13.100)Jan 28, 2021
- Update:(0.2.12.95)Jan 25, 2021
- Fire Update! (0.2.11.92)Nov 13, 2020
- Update(0.1.8.81)Aug 16, 2020
- Update(0.1.6.77)Aug 04, 2020
- Update(0.1.4.70)Jun 05, 2020
- Update (0.1.3.66)May 31, 2020
- Update(0.1.3.59)May 27, 2020
- Overworld Update! (0.1.3.55)May 27, 2020
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