Weapon Reworks (0.0.2.11)
weapon Rework Update
- fixed frame perfect bug in which spawned crystals could be carried to the next room.
- cannonballs now destroy chests on a single hit.
- chest weapon drop rate increased, 10% -> 20%
- fixed a bug you could glitch the key out of the screen by interacting with the door multiple times.
- tome rework: glyph will now follow the player and shoot 3 time in succession before disappearing.
- tome special rework: will create a summoning circle that will spawn a huge mana crystal, that will bounce around and mercilessly shoot every enemy on it's sight.
- hammer special rework: unleash a powerful spin attack!(heavily shovel knight inspired...)
for test purposes your first weapon will always be a hammer.
for test purposes weapon spawn rate is now 50%.
also secret: If you didn't knew already... press the attack button until your weapon start to shine...
Tiniest Dungeon
early prototype, endless procedurally generated dungeon platformer
Status | Prototype |
Author | [Holy Platinum] |
Genre | Platformer |
Tags | 2D, Arcade, Endless, Fantasy, Pixel Art, Procedural Generation |
More posts
- Ice Update!(0.2.14.106)Feb 24, 2021
- Update(0.2.13.100)Jan 28, 2021
- Update:(0.2.12.95)Jan 25, 2021
- Fire Update! (0.2.11.92)Nov 13, 2020
- Update(0.1.8.81)Aug 16, 2020
- Update(0.1.6.77)Aug 04, 2020
- Update(0.1.4.70)Jun 05, 2020
- Update (0.1.3.66)May 31, 2020
- Update(0.1.3.59)May 27, 2020
- Overworld Update! (0.1.3.55)May 27, 2020
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